Interactive Hand Pose Estimation: Boosting accuracy in localizing extended finger joints
نویسندگان
چکیده
Accurate 3D hand pose estimation plays an important role in Human Machine Interaction (HMI). In the reality of HMI, joints in fingers stretching out, especially corresponding fingertips, are much more important than other joints. We propose a novel method to refine stretching-out finger joint locations after obtaining rough hand pose estimation. It first detects which fingers are stretching out, then neighbor pixels of certain joint vote for its new location based on random forests. The algorithm is tested on two public datasets : MSRA15 and ICVL. After the refinement stage of stretching-out fingers, errors of predicted HMI finger joint locations are significantly reduced. Mean error of all fingertips reduces around 5mm (relatively more than 20%). Stretching-out fingertip locations are even more precise, which in MSRA15 reduces 10.51mm (relatively 41.4%).
منابع مشابه
Capturing Human Hand Motion in Image Sequences
Visually capturing human hand motion requires estimating the 3D hand global pose as well as its local finger articulations. This is a challenging task that requires a search in a high dimensional space due to the high degrees of freedom that fingers exhibit and the self occlusions caused by global hand motion. In this paper we propose a divide and conquer approach to estimate both global and lo...
متن کاملاستفاده از برآورد حالتهای پویای دست مبتنی بر مدل، برای تقلید عملکرد بازوی انسان توسط ربات با دادههای کینکت
Pose estimation is a process to identify how a human body and/or individual limbs are configured in a given scene. Hand pose estimation is an important research topic which has a variety of applications in human-computer interaction (HCI) scenarios, such as gesture recognition, animation synthesis and robot control. However, capturing the hand motion is quite a challenging task due to its high ...
متن کاملFull-Body Human Pose Estimation from Monocular Video Sequence via Multi-dimensional Boosting Regression
In this work, we propose a scheme to estimate two-dimensional full-body human poses in a monocular video sequence. For each frame in the video, we detect the human region using a support vector machine, and estimate the full-body human pose in the detected region using multi-dimensional boosting regression. For the human pose estimation, we design a joints relationship tree, corresponding to th...
متن کاملFirst-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations
In this work we study the use of 3D hand poses to recognize first-person hand actions interacting with 3D objects. Towards this goal, we collected RGB-D video sequences of more than 100K frames of 45 daily hand action categories, involving 25 different objects in several hand grasp configurations1. To obtain high quality hand pose annotations from real sequences, we used our own mo-cap system t...
متن کامل3D Hand Pose Tracking and Estimation Using Stereo Matching
3D hand pose tracking/estimation will be very important in the next generation of human-computer interaction. Most of the currently available algorithms rely on low-cost active depth sensors. However, these sensors can be easily interfered by other active sources and require relatively high power consumption. As a result, they are currently not suitable for outdoor environments and mobile devic...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2018